Escape from the Past:
The Duke's Wrath
Annette Oppenlander
YA Historical Fiction/Time Travel
July 31, 2015
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Summary from
Goodreads:
When fifteen-year-old nerd and gamer Max Anderson thinks he's sneaking a preview of an unpublished video game, he doesn't realize that 1) He's been chosen as a beta, an experimental test player. 2) He’s playing the ultimate history game, transporting him into the actual past: anywhere and anytime. And 3) Survival is optional: to return home he must decipher the game's rules and complete its missions—if he lives long enough. To fail means to stay in the past—forever.
Now Max is trapped in medieval Germany, unprepared and clueless. It is 1471 and he quickly learns that being an outcast may cost him his head. Especially after rescuing a beautiful peasant girl from a deadly infection and thus provoking sinister wannabe Duke Ott. Overnight he is dragged into a hornets' nest of feuding lords who will stop at nothing to bring down the conjuring stranger in their midst.
When fifteen-year-old nerd and gamer Max Anderson thinks he's sneaking a preview of an unpublished video game, he doesn't realize that 1) He's been chosen as a beta, an experimental test player. 2) He’s playing the ultimate history game, transporting him into the actual past: anywhere and anytime. And 3) Survival is optional: to return home he must decipher the game's rules and complete its missions—if he lives long enough. To fail means to stay in the past—forever.
Now Max is trapped in medieval Germany, unprepared and clueless. It is 1471 and he quickly learns that being an outcast may cost him his head. Especially after rescuing a beautiful peasant girl from a deadly infection and thus provoking sinister wannabe Duke Ott. Overnight he is dragged into a hornets' nest of feuding lords who will stop at nothing to bring down the conjuring stranger in their midst.
Excerpt
The
guard yanked me to face the group. Not ten feet away
towered
one of the largest horses I’d ever seen. Its humungous
head
swung back and forth as if it were proud of the armored
breast
and nose shields. On top soared Knight Werner whose
piercing
blue eyes searched my face. For a moment, the world
retracted
into stillness. I felt my knees wobble.
Any moment now they’d cut off my head. Hadn’t Bero said
the
Lord would kill me? Yet, the Lord of Hanstein neither showed
anger,
surprise nor fear. Nobody spoke as I stood pinned between
the
guards, their hands iron cuffs on my arms. I smelled them,
their
unwashed bodies and filthy hands. I wanted to leave the
game.
Return to the safety of my former life. Now! I sucked air.
My room might as well have been on the moon. Werner’s
men
waited,
probably ready to charge on command.
“Your name is Nerds,” Werner finally said. The blue
eyes were
unsettling.
I stared up in surprise. “I’m Max.”
“Then what is the odd script on your robe? Are you a
ruler’s
son?”
He pulled his sword and pointed toward my chest. I kept
my
eyes on the tip of the blade when I remembered. The right
side
of my T-shirt had a kind of logo showing the word Nerds
underneath
a crown. Despite the filth, the printed word and
image
were clearly visible. Bero hadn’t noticed because he
probably
couldn’t read.
“I…it is a fashion where I come from,” I stumbled. I
wanted to
kick
himself, having opened the door to more disaster. Werner’s
knights
broke into chuckles.
Werner retracted his sword. “Most interesting. Tell us,
you
come
from where?”
“A distant place, My Lord,” I said, attempting to buy
time.
“I’ve traveled afar, a pilgrimage to Jerusalem ten
years ago.”
Confidence
radiated from the knight’s voice. “You speak like a
foreigner.
Are you on a quest?” Werner’s expression was still
more
curious than suspicious. A glimmer smoldered in his eyes
as
if the blue had been turned into gas flames.
About the Author
Annette Oppenlander writes historical fiction for young adults and
anyone who loves stories set in the past. When she isn’t in front of her
computer, she loves indulging her dog, Mocha, and traveling around the U.S. and
Europe to discover amazing histories.
"Nearly every place holds some kind of secret, something that makes history come alive. When we scrutinize people and places closely, history is no longer a number, it turns into a story."
"Nearly every place holds some kind of secret, something that makes history come alive. When we scrutinize people and places closely, history is no longer a number, it turns into a story."
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Question to the author: If you could live anywhere, where would it be?
ReplyDeleteThanks for stopping by, Mai!
DeleteThank you for the chance to win :)
ReplyDeleteSounds like such an interesting read! Can't wait to get my hands on it!
ReplyDeleteI loved listening to the author read the first chapter. Interesting idea!
DeleteThank you for the chance to win! The book seems great!
ReplyDeleteHistorical mixed with gaming = Awesome!
DeleteHi everyone, excited to be here today. To answer Mai's question, I'd love to live in several places at once. I'd love to be in Europe for its culture and versatility. I also love warm beaches, so the Caribbean would be perfect. The hardest thing is to decide on just one place. So far I've not been able to do that.
ReplyDeleteI'd love to have the opportunity to travel to Europe and do extended stays in the countryside. Take frequent trips to the city but return to my beautiful villa within the trees. Aren't dreams a wonderful thing?
DeleteThat sounds amazing. Yes, dreaming is great!
DeleteThank God he's a nerd, it may help save his life.
ReplyDeleteYes, a brain would certainly help!
Delete